Hideo Kojima has revealed some new details about Death Stranding at the Tribeca Film Festival in New York. But, as with so many things Death Stranding related, the details are vague and leave us with more questions than answers.
“It’s an open-world action game, but it’s really something new,” said Kojima (via GamesRadar+). Part of that something new appears to be a focus on connections: “There are so many things happening in the real world – in America, in Europe – everything is actually connected by the internet, but in a way we’re not connected in the real world these days,” Kojima revealed.
“I’m putting that as a metaphor in the game,” he elaborated. “The player will have to reconnect the world in the game. You’re very alone, there’s solitude, but you’re trying to connect. The story and the gameplay, the key word is ‘connection.’ There are so many things in-between, of course, but the key is connection.”
Previously, Death Stranding has been described as being about “collaboration”, and so it appears that interacting with humans is a central component of the game. If that means an MMO-style multiplayer game, a Journey-style co-operative story, or something beyond those concepts entirely remains to be seen.
“I also threw in a really new idea,” Kojima teased, although what he had to say didn’t clarify what this new idea is. “You’re connecting the game, and everyone is playing it together, and you’ll be connected, everyone will be connected together as well. I can’t say anything because Sony will be very unhappy. I don’t want to be disconnected from Sony.”
Joining Kojima at the talk was Norman Reedus, who plays Death Stranding’s protagonist, Sam. Reedus had plenty to say about Kojima’s vision for the game, but offered no insight as to what you actually do in it, aside stating that there are “violent elements” to it.
Perhaps the most confusing tidbit was offered by Kojima, who explained that there is a location in the game where you control only a camera, not a character. “You can kind of move the camera to see around, and when you look at [Sam] he might do something like wink at you,” he said, suggesting some kind of meta elements. But maybe that should come as no big surprise; the game’s trailer features a throat-dwelling foetus giving a thumbs up to the camera, after all.
Kojima’s comments once again leave us more confused about Death Stranding than ever, but he has doubled down on the idea of connections, suggesting more clearly than ever that the game will probably feature some kind of multiplayer. We do know that it features elements akin to social media, so potentially the connections that he’s talking about are more to do with discussion than physical engagements. Of course, Mads Mikkelsen found the game’s plot so elaborate that he got lost, so who knows how we’ll feel about it when concrete details finally emerge.
Matt Purslow is IGN UK’s News and Entertainment Writer, and fears he’ll never understand what Death Stranding is. You can follow him on Twitter.
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