Take-Two Interactive has reportedly canceled a $53 million game that was being developed by Hangar 13.
This news comes by way of Bloomberg, which reports that “people familiar with the decision” have learned that “further development of an unannounced title in its pipeline” has ended. Codenamed Volt, this game had reportedly gone through multiple iterations since first being conceived but ultimately, what led to its cancellation was the repeated “reboots, technological hiccups, and challenges caused by COVID-19,” Bloomberg reports.
Volt’s development began in 2017, and it was set to be centered around various superheroes competing against each other. It would have featured an emphasis on online gameplay.
“It was set to be a new intellectual property for Hangar 13, but 2K executives didn’t see it as a worthwhile investment because of the amount of time needed in development before it became a finished product,” Bloomberg’s report reads.
There have been no layoffs as a result of this at the time of this writing, and Bloomberg reports that Hangar 13 employees will meet Thursday in Novata, California, where the studio is based, to discuss what happens next.
Bloomberg writer Jason Schreier, who wrote this report, tweeted out additional details about the canceled project and those affected. He said Hangar 13 staff in California learned today via email that Volt was canceled, and he also noted that some non-US staff members learned of this news from his report.
Schreier also said this canceled game was not Mafia 4, which some thought Hangar 13 was developing according to rumors. He said Mafia 4 rumors “were always false, aside from their early attempts in 2016-2017.”
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