The PS5 is going to be a big upgrade on the PS4, with consoles slowly catching up with the PC platforms and its ever-growing tech. And with the inclusion of SSD and Ray-Tracing for next-gen machines, gamers are now wondering what the price of the PS5 and Xbox Series X will be. The bad news is that Sony is sitting on these announcements for now, even with rumours suggesting that could all change later this month.
The latest reports suggest that a mid-September reveal will confirm the final cost of the PlayStation 5.
The suggestion, for now, is that Sony will not price the console over $500, with the Digital-Only version being the cheapest option.
Even without this all-important news being shared yet, Sony continue to ramp up the talk around its new console.
This includes sending out a new wave of marketing emails, inviting gamers to “discover a deeper gaming experience”.
Fans can expect more emails in the future from Sony, especially if another PS5 event is being planned for the coming weeks.
Meanwhile, the tech giant continues to laud its new console features including the new SSD and 3D AudioTech that comes included with the PS5.
Describing what new things can be done with this tech, Sony highlighted quotes from its development partners, which you can find below:
“Beyond near-instant loading and fast-travel, the SSD and its speed allow us to more quickly load and display more detailed assets. This should lead to the city looking better than ever, and this is just the beginning for our team unlocking those possibilities.
It’s a fundamental change that we can’t wait to take more advantage of in the years to come.” Brian Horton: Creative Director, Marvel’s Spider-Man: Miles Morales.
“As developers [of Demon’s Souls], we are already changing the way we think about the SSD. We see it not just as storage but also memory, utilizing the speed of the SSD to load data at blistering speeds, bringing you straight back into the action to avenge your many deaths.” Gavin Moore: Creative Director, SIE Japan Studio.
3D AudioTech Engine
“3D Audio is exciting because it can create a more convincing and accurate soundscape for players, and a stronger sense of place.… in a fast-paced action game with lots of verticality like Returnal, it can also help with the player’s situational awareness, and make it more intuitive for players to pinpoint the locations of nearby enemies or incoming projectiles in the heat of combat.” Harry Krueger: Game Director, Returnal.
“Now with the PS5 console’s Tempest 3D AudioTech sound engine we’ll be able to play sounds in such a way that players will be able to locate the machines around them with greater ease, which is great for situations in which you find yourself surrounded or just want to sneak on machines.” Mathijs de Jonge: Game Director, Guerrilla.
The Xbox Series X and PS5 release dates are mere months away, and yet we still don’t have an exact launch date or price for either of the next-gen consoles.
And according to a Microsoft spokesman on Twitter, the Xbox Series X platform holder will announce the price when ready.
Xbox marketing executive Samuel Bateman replied to one fan: “I understand everyone is excited to know and people want to plan purchases etc. We’ll let you all know when we’re ready.”
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