Nintendo Switch fans can look forward to an exciting new update for Zelda Breath of the Wild and Super Mario Odyssey.
That’s because both games are getting a brand new feature that until now has only been available on the rival PS4 console and PC.
According to a low-key announcement on Twitter, Nintendo fans will soon be able to play the most recent Zelda and Super Mario adventures in virtual reality.
A version of VR support is available via new Labo Kits, which hit shelves on April 12, 2019.
The new Toy-Con kits were limited to a small range of software that fitted into Nintendo’s existing Labo content.
But now they have confirmed that Labo VR will now support Zelda Breath of the Wild and Super Mario Odyssey.
The new VR versions will offer a range of unique VR content and will be launching just a few weeks after the Labo Kits arrive.
If you buy a the Labo VR Kit, both Super Mario and Zelda games will offer free software updates, meaning you won’t have to spend any more money on them.
Super Mario will offer a range of new mini-missions to complete, with Nintendo revealing: “With a free software update for the Super Mario Odyssey game and the Toy-Con VR Goggles from the Nintendo Labo: VR Kit, join Mario for a bite-sized bonus experience in simple, family-friendly VR. Revisit the Cap, Seaside, and Luncheon Kingdoms in three new mini-missions.”
Meanwhile, Zelda Breath of the Wild will not add any new content, but it appears fans will be able to play the whole game using the new Labo Kits.
Fans will have two options when they hit shelves next month, the full set, including goggles and a full cardboard kits package, and a smaller starter pack.
The Labo VR starter pack includes goggles and the blaster/rifle labo kit, with additional kits available to buy individually.
Available Labo sets include Toy-Con VR Google, Blaster, Camera, Elephant, Bird and Wind Pedal.
The new Nintendo announcement came as a massive surprise as there hadn’t even been a hint that something like this was in the works.
The Labo VR Kits looked like Nintendo’s way of expanding their range with something new and fun to entice players to buy them.
It also lets the company test out the popularity of virtual reality, and this new announcement will no doubt appeal to more than just kids.
It’s also worth considering how this could affect their console rivals, who already have their own gaming expansions in the works.
Microsoft’s Xbox One will soon support a new streaming service, while Sony PlayStation already has its own successful VR business.
Xbox is the brand currently lagging behind the other two, and it’s unclear what extra effect Nintendo VR could have on it.
It could ultimately come down to which new tech could prove more successful in the long run – unique VR content or cloud gaming accessibility.
Recent sales data confirms that the Nintendo Switch is gaining on the Xbox One, with the older Microsoft console still ahead in total numbers.
But having had a three-year head start on the Nintendo Switch, it’s still impressive to see how the number is changing.
Here’s the latest information from VGChartz from February 2019, with the sale report revealing: “February 2019 is the 24th month that the Nintendo Switch has been available for. During the latest month, the gap shrunk in favour of the Switch by 715,091 units when compared to the Xbox One. In the last 12 months, the Switch has caught up to the lifetime sales of the Xbox One by 10.05 million units.
The Switch is currently behind the Xbox One by 10.11 million units. The Switch has sold 31.69 million units, while the Xbox One has sold 41.81 million units.”
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