Xbox exec Phil Spencer has talked about bringing back fighting game series Killer Instinct, as he also discusses progress on the new Fable.
Microsoft seems intent on bringing back almost every classic Xbox franchise and yet one that hasn’t been mentioned in a long while is Killer Instinct, but apparently Phil Spencer is a fan.
‘I will just say Matt [Booty] and I have discussed many times KI and where we would like to go with it’, said Spencer on the Dropped Frames podcast. ‘It’s in our hearts and in our minds that we want to continue to do something with KI’.
‘It’s about finding the right team and the right opportunity,’ said Spencer. ‘It is not due to any kind of lack of desire on our part that we’re not doing more with KI because we love the franchise and the community response.’
Originally a 2D fighting game by Rare, released in both arcades and on the Nintendo 64 console, Killer Instinct was rebooted for the Xbox One in 2013 as a free-to-play title with three seasons of content.
Although it didn’t make a major impact on the fighting game scene that was probably more due to being an Xbox One exclusive than anything else and the game was generally well regarded.
It was overseen by Ken Lobb, who worked on the original and is still at Xbox Game Studios, with Double Helix Games, Iron Galaxy, and Rare all working on the game at various points in its life.
Spencer gave no clue as to whether a new entry would be developed internally or whether he had a third party studio in mind, but the prospect of a new game seemed to be more than just an idle wish.
The reboot of Fable, which has still not been seen in public outside of a pre-rendered trailer, was also mentioned in passing but Spencer offered little in the way of new information.
‘The only thing I can really say about Fable is, seeing the pedigree of the team and Playground, and where they set the bar for themselves in building a game… I think that showed with the Forza Horizon 5 preview that they had’, said Spencer.
British studio Playground Games has previously only ever worked on racing titles but over the last few years has been recruiting developers with more varied talents, such that the fact that they’re working on a new Fable was an open secret years before it was officially announced.
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