Games Inbox: Would you play Sea Of Thieves on Switch?

The evening Inbox marvels at the continuing lack of Hollywood synergy with games, as another reader claims Bully is Rockstar’s best game.

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Friendly co-operation

I see that Sea Of Thieves has got some more content, story-based this time, to tie in with its one year anniversary and it got me thinking how much better received the game would be on Switch. Microsoft buying Rare never made sense to me and I don’t think they’ve ever really known what to do with them. A game like Sea Of Thieves just looks like a Nintendo game. Not in terms of literally just the graphics but the lack of violence and the friendly co-operation.

I’m sure this fact is not lost on Microsoft so I wonder if we could see Sea Of Thieves coming to the Switch along with the other indie games? If Microsoft is serious about being the Netflix of gaming they shouldn’t really care about what format a game is on – they publish the game so all the money ultimately goes to them anyway.

I’ve really high hopes that this E3 will see the annoucement of a major co-operation between Microsoft and Nintendo. Not just someone in Smash and a couple of indie games but a proper partnership that’s beneficial to both. I don’t think it’s a pipe dream either, and I get the feeling Microsoft want it even more than Nintendo.


Justifiable nervousness

My concerns about Georgie’s Inbox letter, which referenced the most played games list for Xbox, are that many companies are wanting to do games as a service.

Given the many comments I’ve seen from indie developers about their games not being played for so long, and therefore becoming unsustainable, this would extend to almost all single-player games too.

If a campaign is 15 hours long versus the 150+ people spend on many multiplayer games, if these games services do simply pro rata the subscription fee, then many single-player games are possibly doomed because they’re all of a sudden valued at one-tenth that of a multiplayer game…

Makes me nervous.
Antony White

GC: In that case you might want to avoid today’s story about Dragon Age.


Start with a plan

That Dragon Age story is pretty depressing stuff. I know it’s probably true of most developers but the way BioWare run themselves seems to be way to random. Judging by this and Anthem they just come up with a vague idea, start work, and then make something completely different anyway.

I don’t want to take EA’s side in all this but if I were them I wouldn’t let BioWare, or anyone start until they had a concrete idea. Maybe I’m being naïve, it’s not I’ve ever made a video game, but when I think of some of the greats its clear they had some very specific ideas long before they ever really started.

With all this messing about it becomes clear why games never reveal their budget. But it’s also a shame we never see behind the scenes stuff like we would with a movie, but I guess there’s a good reason for that too.


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Stabiliser wheels

Am not great at playing games and feel sometimes it would be good to have the option of decreasing the difficulty or even skipping certain bits. Why? Because I end up stuck and frustrated so can’t complete the game and it is very off-putting. Sometimes I get other people to get me past the blockage. Currently playing Zelda: Skyward Sword on the Wii and I would love to encourage much less experienced friends to have a go and get into the Zelda world, but know they would be stuck on for example the first boss, with no way of progressing.

I have recently got into the Donkey Kong series of platform games, which I have found too tricky on many systems from SNES onwards. I have got into it because of the easy mode on the Switch version of Tropical Freeze, which has given me confidence to have another go with Donkey Kong on other systems.


Dance with the devil

It’s clear as the pale moonlight that Ubisoft really want to make a new Splinter Cell game but unfortunately stealth doesn’t appeal to the general populous of gamers, so it looks like it’s on the backburner. Or does it?

IO Interactive have done a great things regarding Hitman over the years, especially Hitman and Hitman 2 this generation. They reviewed and sold well I think, but now that IO are an independent studio why don’t Ubisoft bring them onboard and give them a crack at Splinter Cell?

Just think about it… sandbox level design with all the bells and whistles of a Splinter Cell game. The potential is there for a great Splinter Cell game in my eyes.

GC: That’s not a bad match-up. But Hitman can’t have sold that well or Square Enix wouldn’t have let IO go in the first place.


Bully for you

RE: Chris From Belfast, you’re not alone! Ever since playing Bully it’s been my favourite Rockstar game, and even having just finished Red Dead Redemption II it maintains its position in my personal rankings! It has a small but impossibly dense game world, the characters are memorable, there is a cheeky feeling to everything and because nothing is life-and-death it’s more light-hearted than Rockstar’s other games.

I’ve always felt the GTA games are a bit overrated, not bad by any stretch, but not worthy of the incessant adoration they seem to get. The first Red Dead is probably my second favourite, with II probably coming in a little way behind. I’d love another Bully more than anything else they could announce though.

The composer of the (excellent) soundtrack mentioned about four years ago that he was working on tracks for a new game, but nothing ever seemed to come of that. I can only hope it got put on the back burner to focus on Red Dead Redemption II, rather than quietly being cancelled.
Sparky the Yak


Oh hell, boy

With all the negativity surrounding the latest Hellboy trailer I was just wondering what your views on the original Guillermo del Toro films were?! I always viewed them as flawed but fun and charming, although I have to admit I’ve never read any of the comics.
DuckOfDeath82 (PSN ID)

GC: They are nothing like the comics, but that description is accurate enough. We don’t think a live action Hellboy makes sense at the best of times, it would really only work as a cartoon – although the ones that do exist completely squander the potential.


Catch up on every previous Games Inbox here


Money on the table

People talk about the Star Wars sequel trilogy having been and gone with no tie-in, and I admit that’s crazy, but the Thanos arc of the MCU is even longer and we haven’t had any proper tie-ins to that either! There’s a lot of big nerd sagas ending this year, like Marvel, Star Wars, and Game Of Thrones and none of them have any decent games based on them. None of them have many games at all really, in the modern day.

If the reason for this is that the licences are too expensive to do a good job then isn’t that a clue to the movie companies that maybe they’re charging too much. Nobody had bothered to pick up the Bond licence since Activision let it go, I assume purely because it’s so expensive. What a waste!

It’s not just the money they could make from the game itself but the chance to make a franchise, especially something like 007, seem relevant to a younger audience. Or, as with DC, the chance to make them see cool even when the movies are messing up. I don’t understand Hollywood’s attitude to games, least of all from a monetary angel.


Inbox also-rans

RE: Phil’s Sekiro letter. Creep around and behind General Kawarada, deathblow him to halve his total health then whale into him as fast as you can with the axe prosthetic from Hirata estate. He’ll barely stand up.
Chevy_Malibu (PSN ID)

In response to the chap who wrote in about peripherals and the ‘plastic board thing’ that was packaged with Mario Paint… that was a mouse mat!
Bingo Rose


This week’s Hot Topic

The subject for this weekend’s Inbox was suggested by reader Ishi, who asks what’s the best VR experience you’ve ever had?

With even Nintendo now embracing virtual reality we want to know whether you’ve ever played VR on a modern console or PC and what you thought of it. Were you impressed by the technology and what did you think of the games you played?

What’s your favourite VR game and how much does that have to do with the virtual reality experience alone and how much to do with the gameplay? How close do you think VR is to being mainstream and do you think companies should put more or less emphasis on it than they currently do?

E-mail your comments to: [email protected]


The small print
New Inbox updates appear twice daily, every weekday morning and afternoon. Readers’ letters are used on merit and may be edited for length.

You can also submit your own 500 to 600-word 4Player viewer features at any time, which if used will be shown in the next available weekend slot.

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