The evening Inbox celebrates the unexpected success of Persona 5, as one reader suggests GTA: San Andreas as Rockstar’s best game.
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I’ve got to say I hope it’s not Vikings next for Assassin’s Creed. Everything seems to be Vikings and Norse gods lately in games and especially after God Of War I think I’ve had enough of it. I think Ancient Rome is probably more likely anyway, but that doesn’t fill me with particular excitement either. Although I suppose it’s worth ‘getting out the way’.
I’d much rather see the series explore countries and times that are never usually in games. India, China, and Russia are some of the biggest countries on the planet, not to mention all of Africa that’s not Egypt, and yet games are never set there. I know it’s Ubisoft, who never like to court controversy but how about just a normal adventure story set in one of these places that is just about their culture and mythology?
I always feel Assassin’s Creed never lives up to its potential, in terms of story or gameplay and if it’s just set in somewhere safe again I don’t see that changing.
The Legend of VR
Wow, I did not see Zelda: Breath Of The Wild getting a VR mode, and the whole game too! Considering how good games like Astro Bot and Moss are in third person I am seriously tempted to pick up one of the Labo kits. Especially as I didn’t realise the basic one was just £40, which is really pretty good for what they’re offering.
Obviously the Switch isn’t as powerful as the PlayStation 4 or a PC but I’m hopefully we should still get some pretty good performance out of it. It wouldn’t be like Nintendo to have something that was so below par it’d make the game look bad.
Super Mario Odyssey is also intriguing, since it seems they’ve made specific mini-games for it. They always say you can’t predict Nintendo and that’s definitely true this time. Thank goodness!
I’ve got nothing against the thing but how an Earth does Nintendo Labo win a video game award despite not being a video game? I find it really hard to respect BAFTA as they always seem desperate to give out awards to whatever seems the least like an actual video game. This year was better than most I guess as God Of War was definitely the best game of last year, although I can’t say I particularly remember the sound or music being especially memorable.
Never played Return Of The Obra Dinn but it was great to see Yoku’s Island Express win something, that’s such a great little game. A Way Out was trash though, don’t see how that won anything. So yeah, not bad but it seems a bit redundant doing it this late in the year and with surprisingly few actual categories. I mean, they have three separate ones for music but not a single one that’s specifically for gameplay. I get the feeling that whoever’s in charge of BAFTA doesn’t really ‘get’ games and it all seems a bit half-hearted.
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Success at last
For any Persona fans in the audience, and I know there are a few because the Inbox always seems very cultured in its tastes, Atlus has said that Persona 5 has sold 2.4 million copies, which is the best the series has ever done. They’ve also been talking about bringing Persona 3 and 4 to modern consoles, I would imagine including Switch and PlayStation 4.
As a great fan of the series it’s fantastic to see it becoming a worldwide hit, which to be honest is not something I ever expected to see. Hopefully that’ll mean the next one will have an even bigger budget and that The Royal update will be quite substantial. Arriving on Switch/being in Smash is bound to help too. So strange that such a long-running series should finally find success all these years later!
I really, really miss the traditional Zelda games. Breath Of The Wild was all very impressive but, for me, not a patch on the traditional dungeon design. I think the Ocarina Of Time format is just so much better and I don’t care much about the open world thing.
I would honestly prefer Ocarina Of Time, Skyward Sword, or Twilight Princess and very much hope we haven’t seen the last of this format.
I considered myself a big Zelda fan prior to Breath Of The Wild. But now, I’m not sure any more if this is the future…
GC: You make it sound like there hasn’t been a new one for decades. The Link’s Awakening remake is this year.
My favourite Rockstar game is still GTA: San Andreas. They were obviously already in love with themselves then but I feel that struck the best balance between being an actual video game, that would just make things up for the sake of gameplay, and the weird sort of gangster fantasy simulator it’s turned into now.
I would agree that Red Dead Redemption I was probably their last great game and they’ve been getting worse ever since. Never bad or anything, I’m not suggesting that, but more and more pretentious and long-winded.
Of course they’re not going to care what I think, or anyone else for that matter, but I have to imagine they’re quietly seething after all those BAFTA snubs and basically not winning much at any of the major awards.
A massive thank you to Just1moretry and Major Kahonas for their responses to my letter.
The Tower Defense game I was trying to remember was indeed Sanctum. My memory of it after all this time is a little sketchy, so apologies for not getting the description exactly right. The reason you don’t recall reviewing it, GC, is because you didn’t. It was mentioned in a Reader’s Feature by houshin99.
The shoot ‘em-up, however, remains a mystery.
Catch up on every previous Games Inbox here
The question of whether or not the Soulsborne games should have an easy mode comes up in the Inbox now and again, with someone saying they don’t understand why these games shouldn’t have an easy choice of play through.
I feel compelled to try to explain that an easy mode would inherently change the nature of the games. The difficulty of Dark Souls and Bloodborne is an inherent part of what makes these games so special.
I’m not an especially skilled gamer but through patience and being willing to learn what was going on around me I did quite well at Dark Souls and I’m quite proud of how well I did with Bloodborne, If I can do it anyone can.
The Soulsborne games quickly turn into an obsession with a lot of people and I would be dead against watering the experience down just to suit casual gamers.
I don’t think anyone needs to be a particularly skilled gamer to do well in the Soulsborne games, I think you just need to have an open mind and some patience.
Never mind Sekiro: Shadows Die Twice, I don’t think I’ve seen a single person mention The Division 2 in the Inbox. Is nobody here playing it? I mean, I’m not yet but I thought it’d be bigger than this.
Mechstermination Force may be the dumbest name for a game I’ve heard all year. Indie developers really don’t seem to know the first thing about marketing, do they?
This week’s Hot Topic
The subject for this weekend’s Inbox was suggested by reader Crinkles, who asks what is your favourite ever video game cut scene?
Whether it’s pre-rendered or something using in-game graphics what’s the most impressed you’ve been in terms of a video game cinematic (including intros)? And were you primarily impressed by the visuals and presentation or the storytelling, or both?
How important do you think cut scenes are to a video game and do you have a limit on what you think is too long or too frequent (or too short?). What game gets the balance just right and what are some of the worst examples?
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The small print
New Inbox updates appear twice daily, every weekday morning and afternoon. Readers’ letters are used on merit and may be edited for length.
You can also submit your own 500 to 600-word 4Player viewer features at any time, which if used will be shown in the next available weekend slot.
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