News

Destiny 2 update time: Season 14 server maintenance, Splicer patch notes news

When you subscribe we will use the information you provide to send you these newsletters. Sometimes they’ll include recommendations for other related newsletters or services we offer. Our Privacy Notice explains more about how we use your data, and your rights. You can unsubscribe at any time.

This week’s Destiny 2 update time has been scheduled for today, May 11, including server maintenance and a short period of Bungie downtime.

The good news is that Destiny 2 servers should only be down for a few hours at most, and if everything goes to plan, Season of the Splicer will be playable by the evening in the UK.

Guardians have been warned to collect any current loot or rewards tied to the Season of the Chosen, as this will be ending later today.

Gamers also know that they will need to update their game before they can start checking the latest storylines and Vex-hunting adventures.

Early patch notes also confirmed that there will also be some important backend changes being made to the game, with Bungie confirming these bugfixes for today:

  • In the Warden of Nothing strike, the number of champions defeated will now track properly for each player.
  • Felwinter’s Helm will no longer cause 2020 Solstice of Heroes armor glows to default to Void, regardless of the player’s current subclass.
  • Players on the Moon will no longer automatically join the Hive Ritual public event and must engage in combat to join the event as intended.
  • In The Disgraced strike, players will no longer be locked out of the boss room from spawning too far behind other fireteam members.
  • Arcstrider Hunter’s Combat Flow will no longer fail to trigger on melee kills.
  • New Light tutorial messages will no longer appear during Crucible and Gambit matches.
  • In Gambit, dropped motes will no longer disappear immediately if the opposing team summons their primeval.

WHAT IS THE DESTINY 2 UPDATE TIME FOR SEASON 14?

Bungie has confirmed that Destiny 2 Season of the Splicer has a start date set for Tuesday, May 11, 2021.

Destiny 2 Season 14 will begin after the usual weekly reset but there will also be added maintenance and server downtime.

This will mean gamers waiting around a little longer than usual until all maintenance has been completed.

The good news is that servers should only be down for a short period, after which time everything should be available to download.

Destiny 2 server downtime will begin at 5:45pm BST and end at 10pm BST. However, maintenance technically begins at 5pm BST and is scheduled to end at 7pm BST.

Guardians will be required to update their version of Destiny 2 across PlayStation, Xbox and PC platforms to have access.

Destiny 2: Bungie release trailer for 'Beyond Light' expansion

The Destiny 2 update time has been set for 6pm BST, however, some Guardians might be placed in queues and have to wait until closer to 7pm BST on May 11.

It will all depend on if there are any technical issues, which can occur during these big patching events.

The official timelines shared by Bungie for Season of the Splicer is as follows:

  • 9 AM PDT (1600 UTC): Maintenance begins.
  • 9:45 AM PDT (1645 UTC): Players are removed from activities. Destiny 2 is brought offline.
  • 10 AM PDT (1700 UTC): Update 3.2.0 will be available across all platforms and regions. Players will be able to log back into Destiny 2.
  • 11 AM PDT (1800 UTC): Destiny 2 maintenance is expected to conclude.

And more early patch notes for this week’s Destiny 2 update can be found below:

Abilities, Aspects, and Fragments 

  • Colorblind Support 

    • Stasis abilities now have colorblind support: 

      • Enemy Crystals 

      • Enemy Squall 

      • Enemy Duskfield 

      • Enemy Bleak Watcher 

    • Player highlighting in the Crucible now has colorblind support. 

    • Sublcass Tuning 

      • Hunters 

        • The freeze detonation from Silence & Squall has been reduced from 12m to 8.5m in radius. 

        • Enemy Squall now has a red ring to define area as it approaches. 

      • Titans 

        • Shiver Strike melee energy is now refunded when Glacial Quake ends.  

        • Fixed an issue in which players can trigger Whisper of Torment by standing in an opponent’s Barricade. 

      • Warlocks 

        • Shadebinder 

          • Bleak Watcher Aspect now grants two fragment slots. 

        • Chaos Reach 

          • Fixed an issue with Chaos Reach Super that was allowing it to penetrate some thin walls or objects enough to damage and kill opponents on the other side. 

          Source: Read Full Article