Apex Legends Season 3 patch notes: Latest update news for PS4 and Xbox One

The Apex Legends Season 3 countdown is in full swing and in just a couple of hours fans of the free battle royale title will have a wealth of new content to amuse themselves.

Not to mention, a brand new Apex Legends Season 3 Map and legend in Crypto.

But following on from the way the developers released Season 2 earlier this year, some players could be mistaken for wanting to know more about the changes to the meta.

In the case of Season 2, developers Respawn had been fairly forthcoming with details.

In fact, the team produced a big list of articles which confirmed some of the big changes coming to the game on PS4, Xbox One and PC.

Part of this was a result of the fairly important implementation of the new Daily and Weekly Challenges.

However, in the lead up to Season 3, details have been harder to come by.

  • Apex Legends Season 3 Map: All 15 World’s Edge locations confirmed

Officially fans should have the full low down when the full unabridged patch notes launch later today.

Here's what is known from the games official Sub-Reddit team with regards to Season 3 patch notes:

"Patch Notes and Battle Pass Info – Patch notes will be released tomorrow when Season 3 is officially out! The patch will be live around 12pm PT . Battle pass info will be coming at the same time! Be patient. We're almost there!!!"

For those looking to work out what time this all gets going, the patch notes and battle pass info will likely drop at around 7pm BST.

However, one Apex Legends fan appears to have compiled a list of potential changes coming to season three in a Reddit post earlier today.

We suspect that these are changes that have been spotted or mentioned in some of the gameplay released by Apex Officially or the footage that Apex Legends Season 3 GameChangers have also released last night.

For now, read on for a very topline look at the Apex Legends Season 3 Patch Notes.

Apex Legends Season 3 Patch Notes Preview

World's Edge

  • Full map view


  • Abilities

  • Skins

Charge Rifle

  • Energy sniper, takes Extended Energy Mag, Scope and Sniper Stock as attachments

  • Works similarly to alt-fire Havoc, except consumes 1 ammo per shot, deals much more damage, and…

  • The initial targeting laser deals small damage before the powerful hit. Up to 75 damage per shot (body)

  • Some footage of the Charge Rifle here


  • Disruptor Rounds removed

  • Skullpiercer Rifling removed

  • Double Tap: Fires 2 shots in rapid succession with every trigger pull. For the G7 Scout and the Eva-8 Shotgun. (Purple)

  • Anvil Reciever: Makes semi auto shots do more damage, with a slower rate of fire and uses two ammo. For the R-301 and VK47-Flatline. (Gold)

Legend Changes (not 100% confirmed)

  • Pathfinder's grapple has been altered. The grapple itself moves slower and the delay before Pathfinder moves toward it is longer. (it's only very slight, but will require relearning of timing)

  • Characters inside Gibraltar's Dome Shield have reduced ability cooldown time.

  • Gibraltar and Bangalore's Ultimate damage incrased

  • Bloodhound's Ultimate duration increased

Item Changes

  • Golden Backpack perk changed to Guardian Angel: Revived allies have increased shields and health when you revive them (50 shields and 70 health on revive)

  • Golden Body Shield takes the old Fast Use perk from the backpack

Gun Changes

  • Longbow fire rate reverted to pre-S2 buff

  • Longbow and Wingman base headshot damage adjusted to around Skullpiercer level

  • R99 Level 3 magazine sized reduced from 30 to 27

  • L-Star has a new optic for clearer aiming, as well as increased projectile size

  • All-around shotgun buff, projectile size is larger

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